World CupPortugal -- Spain19:00World CupUSA -- Belgium00:00World CupArgentina -- Egypt16:00World CupSwitzerland -- Colombia20:00World CupFrance -- Morocco20:00World CupNorway -- England21:00World CupMexico 23 EnglandFTWorld CupBrazil 12 NorwayFTSuper LeagueShanghai Shenhua 32 Hangzhou GreentownFTSuper LeagueQingdao Jonoon 11 Chengdu Better CityFTWorld CupParaguay 01 FranceFTWorld CupCanada 03 MoroccoFTSuper LeagueTianjin Teda 30 Sichuan JiuniuFTSuper LeagueBeijing Guoan 20 Shandong LunengFTWorld CupPortugal -- Spain19:00World CupUSA -- Belgium00:00World CupArgentina -- Egypt16:00World CupSwitzerland -- Colombia20:00World CupFrance -- Morocco20:00World CupNorway -- England21:00World CupMexico 23 EnglandFTWorld CupBrazil 12 NorwayFTSuper LeagueShanghai Shenhua 32 Hangzhou GreentownFTSuper LeagueQingdao Jonoon 11 Chengdu Better CityFTWorld CupParaguay 01 FranceFTWorld CupCanada 03 MoroccoFTSuper LeagueTianjin Teda 30 Sichuan JiuniuFTSuper LeagueBeijing Guoan 20 Shandong LunengFT
Back to news
esports

Umamusume English anniversary update adds background training feature

Cygames is bringing Independent Training to the English version of Umamusume: Pretty Derby as part of its 1.5-year anniversary update, allowing careers to progress while the app is closed. The Steam version is also set to receive 60 FPS Concerts early, with 4K support planned later.

Umamusume English anniversary update adds background training feature
Image credit: dexerto.com

Umamusume: Pretty Derby’s English version is set to get Independent Training early, giving players a way to advance training sessions without keeping the app open. The feature is part of the game’s in-game 1.5-year anniversary plans, though no exact release date has been given.

The key distinction for players is that this is not the same as a more hands-on autoplay mode that keeps the game running. Independent Training is described as a background system that can continue in real time while the app is closed or while players are doing something else in-game, with runs taking roughly 50 minutes and offering fewer decisions along the way.

That limitation matters for competitive-minded trainers. The feature sounds best suited to routine progression, daily tasks, fan farming, or squeezing in a career during downtime, while manual play is still likely to matter for optimized builds.

Cygames also outlined an early upgrade for the Steam version: 60 FPS Concerts are coming ahead of schedule, with 4K resolution support planned to arrive afterward. For the English community, the update signals a push to close some convenience and presentation gaps with the Japanese version, while also raising questions about how much automation players actually want.

Sources & copyright

This article does not reproduce any source in full. It is built from public facts and editorial work; original links belong to their authors.

Public sources

This article may use AI for summarization, translation, or SEO assistance, and is reviewed by editors before publishing.

Discussion

    Related reading

    News
    Asian Andy renews Twitch unban appeal amid driving-stream debate
    Editorial1 min
    News
    Mexico return SteveWillDoIt Rolex gifts amid FIFA rules concern
    Editorial1 min
    News
    Steam Sales Simulator Turns Sale Browsing Into a No-Spend Game
    Editorial1 min
    News
    J.League and Pokémon plan partner mascots for all 60 clubs
    Editorial1 min
    Umamusume update adds Independent Training to English version | ScoreGale